Changelog for v130110:
- Fixed players with a karma over 1000 (only possible when server has raised the max) getting a small damage penalty instead of dealing full damage.
- Fixed Lua error in karma code when a player kills or is killed by a non-player, such as an NPC.
- Fixed ttt_print_adminreport showing deaths caused by non-player things in an ugly way.
- Minor changes behind the scenes to prepare for future improvements, shouldn't be noticeable.
EDIT: removed due to a bug I missed, updated version will be posted soon.